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About

Hermit Rangers was created on December 20 by Christopher Crane, aka "the Godhermit", who is the current Guildmaster of the guild. Inspired by Skull's Marines, Hermit Rangers bases some of its activity on military, but also spend lots of it plundering, looting, camping, and hunting. If you, or a guild you are in, require help, simply ask the Godhermit, and he can make a deal with you. For a certain sum of money, the guild will help you in guild wars. The Hermit Rangers are neither EITC, Spanish, French, or any country, to be honest, but is instead a guild that serves the highest bidder. When we get a client, the person who managed to make the deal with said client will be given a larger share of the pay that is divided among the officers (and anybody, including non-officers, who made the deal in the first place).

Quick Facts

Founder: The Godhermit

Guildmaster: The Godhermit

Co-GM: Open

Background

Christopher Crane, AKA the Godhermit, joined Skull's Marines back in early February, 2011. When he left, he tried multiple names for the guild in hopes of making a guild for La Mafia. Since none of the suggested names went through, the Godhermit submitted "Hermit Rangers" as the name.

Rules

  1. No insulting your superiors
  2. No abusing your power if you are a higher rank than someone
  3. (Optional)Recruit as many people as you can.
  4. Show up for all monthly training exercises if you want a promotion
  5. If you ask for a promotion, do not ask again. You'll be informed of requiring a training exercise the first time you ask, and nagging without meeting the requirements will result in being kicked/demoted
  6. Do not spy on a guild/organization without permission from the GM
  7. If you get caught spying on the guild, you'll be booted and your name will be given out to all allies of the guild. God knows how we will achieve vengeance.

Alliances

Though a guild that serves the highest bidder, the Hermit Rangers hopes to gain as many allying guilds or groups as possible, should they be in a sticky situation and require help from others. The allies of Hermit Rangers are below:

  1. The Hunters
  2. Skull's Marines
  3. Moon's Crew
  4. Golden Brigade
  5. Assassins of POTCO
  6. Ottoman Empire (guild in service to Sultan Parax/Mahmud I)
  7. British Black Guard
  8. T E M P L A R S

If you want an alliance, let the Godhermit know.

Additionally, the guildmasters of allying guilds will be automatically given the rank of Hunter if they, or another one of their characters, joins the guild.

Members

Total: 16 members


Leaders

Hermit- level 50, Guildmaster

Open - level, Co-Guildmaster

True Ranger

Grand Huntsman

  1. Good Card Player (my noob), level 6, Officer

Hunter

  1. Halt, level 3, Veteran

Ultra

Special Operations (optional)

Major

  1. Kumar, level 31, Veteran
  2. Angel Darkcastle, level 46, Member

Minor

  1. Zoye the Tough, level 6, Member
  2. Grace Bluefellow, level 20, Member
  3. Elizabeth, level 8, Member
  4. Benjamin Cannoncastle, level 4, Member
  5. Hikaru Pillagedavis, level 6, Member
  6. Robert Darksteel, level 9, Member
  7. Antonio Warpratt, level 6, Member
  8. Thomas Bluegallows, level 5, Member
  9. Chaos, level 7, Member
  10. Meg Plundermartin, level 5, Member
  11. Weekend, level 8, Member

Uniform

There is somewhat of a "uniform" to be worn by members (note, it only needs to be worn for screen shots and meetings)


Hat: Any form of Ostrich Hat
Coat: Any coat, preferably of a dark color
Shirt: Any shirt, preferably black, blue, red, or green
Belt: Various colors:

  • Black (or Buckled Sash): Leaders (GM and Co-GM)
  • Dark Blue Sash: True Ranger
  • Green Sash: Grand Huntsman
  • Red Sash: Hunter
  • Brown Basic Sash: Ultra
  • Blue Basic Sash: Special Operations
  • Purple Sash: Major
  • White Sash: Minor


Pants: Any type, preferably black, blue, red, or green
Boots: Any

  • To be honest, the only actual thing you have to wear at "official" Hermit Rangers events would be your type of sash and the Ostrich Hat

NOTE: Pretending to have a rank that you don't will result in a warning. Continuing to do this will result in a demotion. Continuing this after enough demotions (until you're a Minor)will result in being kicked from the guild.


Grading

Once a month, members will be graded on three things.

Category A B C D F
Responsibility Is a fine hunter; does not need reminders. Can take care of themselves with some reminders. Does good, but can improve; dies sometimes Needs to improve on listening skills; dies a lot, but not too many times. Cannot take care of themselves; dies constantly.
Obedience Obeys orders without hesitation; outstanding effort. Obeys with some reminders. Needs to obey more, but does good. Obeys with lots of hesitation; needs a personal trainer. Refuses to cooperate; Needs personal trainer.
Teamwork Ranger works very well in a team; Almost flawless to completely flawless; Eligible to ask for lone wolf. Works great in a team; Might be eligible for going lone wolf. Does well in a team, but needs a team to survive. Doesn't do so well in the team; needs some help. Constantly dies in team; refuses to fight alongside the team; Abandons group constantly.

Points

These are points each letter grade is equal to.

A=100
B=90
C=80
D=67
F=60-0

Passing grades

These are the grades you get for points in total.

A=280-300
B=250-279
C=210-249
D=170-209
F=169 and under

Promotions

Promotions are given out to users who meet the following requirements:

  1. You have been in the guild for at least one month
  2. You do not nag for promotions
  3. You have shown large amounts of loyalty
  4. You have recruited at least 10 people
  5. You either ask once or don't ask at all; you'll eventually be promoted if you meet the other requirements
  • After asking, you'll be taken into an optional training exercise. If you complete the exercise and get at least 250 points (gained through the letter grades above), you'll move up a rank.
  • Types of rankings
    • Minor and Major: Member
    • Special Ops, Ultra, Hunter: Veteran
    • Grand Huntsman, True Ranger, Co. GM: Officer
    • Leader: Guildmaster/Officer
  • Note, some people will receive different classes (Veteran, Officer, etc.)before the required ranks. This will be rare, however, but exceptions will often be made.

Bases

At the moment, we do not own any servers. We do, however, have servers we primarily reside in at bases.

  • Barano and Vachira, El Sudoron Camp
  • Underground Parlor Room
  • Barano and Abassa, Tortuga Meat camp
  • Avaricia Camp, any server
  • One secret camp in a secret server; will be left secret to prevent noob invasions

History

One day, the Godhermit was starting to grow tired of being in one guild, missing the old days of guild-hopping and being a Guildmaster himself. In time, he chose to make the Hermit Rangers guild to get back to the experience of being a GM. The guild is new, but the Godhermit is thinking of it being a reboot of his original guild made in 2008, "Shady Nightmares" (yes, I know the name is weird), so consider this a semi-old guild.


Service prices

This is a list of prices a guild or nation must pay to the Guildmaster in exchange for services. The money will be divided among the officers of the guild. Note that these prices are the beginning of a bid, so whichever side that is willing to pay the most bid, AKA the highest bidder, will be granted our service.

  • Assassinations: 10 gold
  • Information on enemies: 10 gold
  • Quelling guild rebellions: 15 gold
  • Security: 15 gold
  • Aiding in Team PVP: 15 gold
  • Guild wars: 20 gold
  • Role-play wars: 50 gold

If you pay for our services, we WILL uphold our end of the bargain. I'm a man of my word.

The money must be paid via poker or Blackjack. Additionally, all business and deals will be made/carried out on the game to ensure secrecy.

Note: We can deny service to whoever we want. Do not get angry if we refuse to serve your side. Additionally, if our employer is not treating us well (such as an unprovoked insult), they will lose our service without being given a refund.

List of war activities

The Complex

Not necessarily an enemy guild or a war. The Rangers spied on the Complex and got high into their ranks. Mission was called off due to our employer's rude attitude.


Bohemian War

Hired by England to help them take back Bohemia from Matthew Anthony Faye. Mission succeeded.

Most Wanted

  • Anthony Longshot, level 50 of Rage's Marauders. PVP rank is the maximum. If he is not removed from the Marauders, the Rangers will come for them all.
    • Trolling the guildmaster and acting like a hot-shot.


Hall of Fame

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