User blog comment:John Breasly/Questioning the "System of Roleplay" Established Here/@comment-3242795-20121230171058

I would like someone to answer me a question. This "roleplay council" was created to regulate who can control countries, yes? So what if someone was on the game for a year, created a country, and came here? Would we deny them their country? Probably. But who or what has bestowed the power in us to attempt to regulate roleplaying? Only ourselves. And we've recognized that fairly, so we've just decided to create our own system, with our own roleplaying. But how is that actually fair to us? That we, the users, have to isolate ourselves because a few inactive people want countries?

Here's another great question. Why do inactive people deserve countries on a game they don't even play? WHERE is the logic in that? You're giving power to the powerless, who intend nothing more than to make wiki pages and open up spots that will NEVER be filled.

All we're doing is hurting ourselves by refusing to expose ourselves to what's out there. Oh, boohoo, there will be a fight or two. FIGHTS END. You're all so afraid of a fight or an argument. It's ridiculous the fear it invokes in you all. I for one say "let there be disagreement!" Disagreement is what feuls compromise, and compromise is a necessary component in progress.